AoeStats
← SteeveBalboni

Arabia

509998990Analyzed
1v1 RM · 3d ago on Sep 29, 2026· 52m 24s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Burgundians · China
698
+17
🇨🇦 Franks · Canada
685
-35

Win probability

SteeveBalboni's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 647,218 analysed 1v1 players on Arabia.
SteeveBalboni D
Feudal Age 11:30 vs 9:49
btm 13%
Castle Age 22:48 vs 21:49
btm 35%
Imperial Age 43:32 vs 38:58
btm 18%
eAPM 11 vs 39
btm 2%
First military 23:14 vs 10:33
btm 2%
▼ Slow Feudal Age at 11:30 — slower than 87% of analysed players on Arabia
▼ Slow Imperial Age at 43:32 — slower than 82% of analysed players on Arabia
▼ Low eAPM (11) — busier hands win idle time back
▼ Loom after the Feudal click (10:40) — usually safest before it
▼ First military only at 23:14 (Knight) — later than 98% of analysed players on Arabia
▼ Town centers idle 3:05 of the first 22:48 — keep villagers queued
流口水 C
Feudal Age 11:24 vs 9:49
btm 14%
Castle Age 18:59 vs 21:49
top 13%
Imperial Age 39:32 vs 38:58
btm 45%
eAPM 13 vs 39
btm 3%
First military 30:13 vs 10:33
btm 0%
▼ Slow Feudal Age at 11:24 — slower than 86% of analysed players on Arabia
▲ Fast Castle Age at 18:59 — faster than 87% of analysed players on Arabia
▼ Low eAPM (13) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 30:13 (Coustillier) — later than 100% of analysed players on Arabia
▲ Town centers almost never idle — 7s across the first 18:59
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