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African Clearing

510664914Analyzed
4v4 RM · 10h ago on Oct 2, 2026· 49m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Ethiopians · Peru
1363
+16
🇨🇳 Franks · China
1324
+18
🇨🇳 Vietnamese · China
1307
+19
🇹🇼 Hindustanis · Taiwan
1294
+19
🇦🇷 Mongols · Argentina
1585
-26
🇨🇱 Koreans · Chile
1482
-22
1364
-18
🇦🇷 Khmer · Argentina
1043
-6
Player eAPM Actions Feudal Castle Imperial Opening
58 2,872 14:22 18:23 37:47 ⛏ Fish Boom FC
47 2,352 13:19 21:59 43:37 ⚔ Scout Rush
45 2,252 12:51 16:43 40:01 ⛏ Fast Castle
44 2,193 12:25 23:23 41:59 ⚔ M@A into Archers into Skirms
41 2,028 12:07 24:10 40:22 ⚔ Archers into Skirms
37 1,841 15:00 25:12 38:13 ⚔ Archer Rush
27 1,348 12:18 19:31 37:09 ⚔ Scout Rush
25 1,224 15:08 26:25 —

Resources

Player Food Wood Gold Stone Spent Collected
20,900 23,642 13,640 5,680 63,862 67,681
26,585 17,050 14,920 3,100 61,655 68,635
16,920 20,338 11,065 5,075 53,398 62,819
15,720 18,390 8,725 1,150 43,985 47,517
8,680 13,556 12,395 100 34,731 36,884
15,740 9,851 6,975 1,800 34,366 37,454
14,350 15,820 3,065 875 34,110 38,777
7,910 9,119 970 1,800 19,799 24,318
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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