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Fortress

509829212Analyzed
4v4 RM · 5d ago on Sep 28, 2026· 41m 0s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Bengalis · Argentina
1569
+11
🇦🇷 Huns · Argentina
1517
+13
🇺🇸 Saracens · United States
1470
+14
🇦🇷 Teutons · Argentina
1452
+15
🇨🇳 Burmese · China
1489
-16
🇹🇼 Bulgarians · Taiwan
1468
-14
🇹🇷 Koreans · Türkiye
1442
-13
🇻🇳 Sicilians · Vietnam
1362
-10
Player eAPM Actions Feudal Castle Imperial Opening
50 2,037 7:55 11:57 24:22 ⛏ Fast Castle
43 1,766 7:37 11:13 25:02 ⛏ Fast Castle
38 1,578 7:47 11:21 28:05 ⛏ Fast Castle
35 1,427 8:03 12:01 28:01 ⛏ Fast Castle
33 1,357 7:22 11:54 28:48 ⛏ Fast Castle
32 1,319 7:36 11:30 25:48 ⛏ Fast Castle
26 1,064 7:06 10:45 28:03 ⛏ Fast Castle
25 1,032 7:56 11:58 25:17 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,325 42,156 14,010 4,475 78,966 88,685
25,455 23,785 18,490 3,760 71,490 86,371
27,515 15,140 14,090 1,945 58,690 61,269
15,795 21,050 13,460 2,350 52,655 61,870
21,325 12,870 14,680 3,315 52,190 56,775
18,490 19,595 10,750 2,100 50,935 56,526
19,815 20,398 5,120 1,160 46,493 58,717
23,800 9,345 9,535 750 43,430 49,415
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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