AoeStats
← KRM Draykon

Black Forest

510397445Analyzed
4v4 RM · 19h ago on Sep 30, 2026· 54m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Mapuche · Germany
932
+15
🇩🇪 Persians · Germany
887
+16
🇫🇷 Romans · France
865
+17
🇫🇷 Spanish · France
823
+19
🇺🇸 Teutons · United States
948
-18
🇨🇱 Persians · Chile
917
-18
🇨🇱 Sicilians · Chile
901
-20
🇹🇷 Mongols · Türkiye
815
-14
Player eAPM Actions Feudal Castle Imperial Opening
23 1,261 11:27 18:58 35:16 ⛏ Fast Castle
19 1,003 12:10 19:50 32:54 ⛏ Fast Castle
17 905 13:34 21:52 36:55 ⛏ Fish Boom FC
16 881 15:15 18:37 33:08 ⛏ Fish Boom FC
15 821 13:07 19:04 35:10 ⛏ Fast Castle
14 769 13:09 23:07 33:38 ⛏ Fast Castle
9 473 12:02 20:54 32:00 ⛏ Fast Castle
7 360 15:48 24:49 40:40 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
26,650 27,400 20,340 4,435 78,825 89,109
16,400 27,204 26,555 1,610 71,769 82,784
30,865 18,960 16,260 3,270 69,355 94,697
26,705 21,710 16,165 3,550 68,130 76,592
24,065 16,560 14,710 3,400 58,735 66,159
17,355 21,645 16,990 1,790 57,780 74,020
22,315 13,115 11,815 2,900 50,145 78,259
12,075 7,886 5,985 2,420 28,366 34,401
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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