AoeStats
← KRM Draykon

Black Forest

510161063Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 59m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Mongols · France
818
+18
🇫🇷 Romans · France
808
+18
🇫🇷 Spanish · France
790
+19
🇵🇪 Sicilians · Peru
763
+20
🇮🇳 Mongols · India
876
-19
🇨🇳 Magyars · China
870
-19
🇹🇼 Persians · Taiwan
848
-19
🇧🇷 Vietnamese · Brazil
835
-18
Player eAPM Actions Feudal Castle Imperial Opening
42 2,518 11:03 21:07 35:44 ⛏ Fish Boom
27 1,640 13:15 18:54 33:40 ⛏ FC into Fish Boom
25 1,512 13:04 17:11 30:49 ⛏ Fast Castle
16 940 13:03 17:58 34:40 ⛏ Fast Castle
15 911 13:36 17:36 32:29 ⛏ Fast Castle
15 915 13:57 25:45 41:06 ⛏ Fish Boom FC
15 914 15:37 36:56 50:59 ⚔ Archer Rush
9 513 50:07 — —

Resources

Player Food Wood Gold Stone Spent Collected
34,695 21,555 21,595 6,465 84,310 86,542
26,300 31,392 19,525 2,455 79,672 105,931
29,150 11,220 25,895 1,400 67,665 77,498
16,615 26,342 18,625 2,900 64,482 74,730
12,365 14,884 7,695 1,655 36,599 43,624
11,570 11,219 2,495 1,650 26,934 30,806
10,195 7,620 3,335 1,540 22,690 27,034
4,525 3,785 50 500 8,860 10,587
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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