AoeStats
← MatzeAoE

Marketplace

506486130Analyzed
1v1 RM · 18d ago on Sep 13, 2026· 16m 39s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Mongols · Türkiye
2095
+21
🇩🇪 Persians · Germany
2201
-21

Win probability

MatzeAoE's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 30,312 analysed 1v1 players on Marketplace.
MatzeAoE S
Feudal Age — vs 10:38
btm 0%
Castle Age — vs 21:53
btm 0%
Imperial Age — vs 38:57
btm 0%
eAPM 50 vs 31
top 19%
▲ High eAPM (50) — top quarter of analysed players
▼ Town centers idle 11:36 of the first 16:39 — keep villagers queued
Hackali S
Feudal Age 7:57 vs 10:38
top 0%
Castle Age — vs 21:53
btm 0%
Imperial Age — vs 38:57
btm 0%
eAPM 69 vs 31
top 8%
First military 13:55 vs 12:33
btm 40%
▲ Fast Feudal Age at 7:57 — faster than 100% of analysed players on Marketplace
▲ High eAPM (69) — top quarter of analysed players
▼ Loom after the Feudal click (7:59) — usually safest before it
▼ Town centers idle 4:04 of the first 16:39 — keep villagers queued
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