AoeStats
← MatzeAoE

Migration

506227682Analyzed
1v1 RM · 19d ago on Sep 12, 2026· 75m 58s· 2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Mongols · United Kingdom
1977
+23
🇩🇪 Bohemians · Germany
2151
-23

Win probability

MatzeAoE's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 50,100 analysed 1v1 players on Migration.
MatzeAoE A
Feudal Age 9:29 vs 11:47
top 2%
Castle Age 22:38 vs 19:42
btm 22%
Imperial Age 29:31 vs 35:33
top 10%
eAPM 42 vs 24
top 18%
First military 7:37 vs 11:01
top 11%
▲ Fast Feudal Age at 9:29 — faster than 98% of analysed players on Migration
▼ Slow Castle Age at 22:38 — slower than 78% of analysed players on Migration
▲ Fast Imperial Age at 29:31 — faster than 90% of analysed players on Migration
▲ High eAPM (42) — top quarter of analysed players
▲ Early military at 7:37 (Transport Ship) — earlier than 89% of analysed players on Migration
▲ Town centers almost never idle — 1s across the first 22:38
HiddenZebra A
Feudal Age 9:11 vs 11:47
top 1%
Castle Age 18:05 vs 19:42
top 32%
Imperial Age 40:28 vs 35:33
btm 21%
eAPM 85 vs 24
top 3%
First military 9:19 vs 11:01
top 26%
▲ Fast Feudal Age at 9:11 — faster than 99% of analysed players on Migration
▼ Slow Imperial Age at 40:28 — slower than 79% of analysed players on Migration
▲ High eAPM (85) — top quarter of analysed players
▼ Loom after the Feudal click (12:20) — usually safest before it
▲ Town centers almost never idle — 0s across the first 18:05
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