Migration
506227682Analyzed1v1 RM
·
19d ago on Sep 12, 2026·
75m 58s·
2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
MatzeAoE's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 50,100 analysed 1v1 players on Migration.
MatzeAoE
A
Feudal Age
9:29
vs 11:47
top 2%
Castle Age
22:38
vs 19:42
btm 22%
Imperial Age
29:31
vs 35:33
top 10%
eAPM
42
vs 24
top 18%
First military
7:37
vs 11:01
top 11%
▲
Fast Feudal Age at 9:29 — faster than 98% of analysed players on Migration
▼
Slow Castle Age at 22:38 — slower than 78% of analysed players on Migration
▲
Fast Imperial Age at 29:31 — faster than 90% of analysed players on Migration
▲
High eAPM (42) — top quarter of analysed players
▲
Early military at 7:37 (Transport Ship) — earlier than 89% of analysed players on Migration
▲
Town centers almost never idle — 1s across the first 22:38
HiddenZebra
A
Feudal Age
9:11
vs 11:47
top 1%
Castle Age
18:05
vs 19:42
top 32%
Imperial Age
40:28
vs 35:33
btm 21%
eAPM
85
vs 24
top 3%
First military
9:19
vs 11:01
top 26%
▲
Fast Feudal Age at 9:11 — faster than 99% of analysed players on Migration
▼
Slow Imperial Age at 40:28 — slower than 79% of analysed players on Migration
▲
High eAPM (85) — top quarter of analysed players
▼
Loom after the Feudal click (12:20) — usually safest before it
▲
Town centers almost never idle — 0s across the first 18:05