AoeStats
← MatzeAoE

MegaRandom

505994086Analyzed
1v1 RM · 20d ago on Sep 12, 2026· 26m 10s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Bengalis · Germany
2124
+25
🇺🇸 Mongols · United States
2339
-25

Win probability

MatzeAoE's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 63,266 analysed 1v1 players on MegaRandom.
MatzeAoE C
Feudal Age 11:34 vs 10:58
btm 35%
Castle Age 22:53 vs 20:31
btm 28%
Imperial Age — vs 37:37
btm 0%
eAPM 35 vs 30
top 41%
First military 11:35 vs 12:49
top 36%
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 23:50 of the first 22:53 — keep villagers queued
Scotty S
Feudal Age 8:39 vs 10:58
top 3%
Castle Age 21:14 vs 20:31
btm 43%
Imperial Age — vs 37:37
btm 0%
eAPM 57 vs 30
top 12%
First military 8:44 vs 12:49
top 8%
▲ Fast Feudal Age at 8:39 — faster than 97% of analysed players on MegaRandom
▲ High eAPM (57) — top quarter of analysed players
▲ Early military at 8:44 (Fire Galley) — earlier than 92% of analysed players on MegaRandom
▼ Town centers idle 17:38 of the first 21:13 — keep villagers queued
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.