AoeStats
← MatzeAoE

Migration

505491716Analyzed
1v1 RM · 22d ago on Sep 9, 2026· 14m 46s· 2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Vikings · Germany
2107
+15
🇩🇰 Armenians · Denmark
2084
-15

Win probability

MatzeAoE's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 50,100 analysed 1v1 players on Migration.
streetpete A
Feudal Age 12:28 vs 11:47
btm 31%
Castle Age — vs 19:42
btm 0%
Imperial Age — vs 35:33
btm 0%
eAPM 55 vs 24
top 9%
First military 12:28 vs 11:01
btm 31%
▲ High eAPM (55) — top quarter of analysed players
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 0s across the first 14:46
MatzeAoE S
Feudal Age 9:36 vs 11:47
top 3%
Castle Age — vs 19:42
btm 0%
Imperial Age — vs 35:33
btm 0%
eAPM 34 vs 24
top 28%
First military 6:14 vs 11:01
top 5%
▲ Fast Feudal Age at 9:36 — faster than 97% of analysed players on Migration
▼ Loom never researched — one lost villager costs more
▲ Early military at 6:14 (Transport Ship) — earlier than 95% of analysed players on Migration
▲ Town centers almost never idle — 29s across the first 14:46
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