Migration
505479167Analyzed1v1 RM
·
23d ago on Sep 9, 2026·
15m 27s·
2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
MatzeAoE's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 49,408 analysed 1v1 players on Migration.
MatzeAoE
S
Feudal Age
9:28
vs 11:47
top 2%
Castle Age
—
vs 19:42
btm 0%
Imperial Age
—
vs 35:33
btm 0%
eAPM
37
vs 24
top 23%
First military
7:21
vs 11:01
top 10%
▲
Fast Feudal Age at 9:28 — faster than 98% of analysed players on Migration
▲
High eAPM (37) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Early military at 7:21 (Transport Ship) — earlier than 90% of analysed players on Migration
▲
Town centers almost never idle — 1s across the first 15:27
rosso
A
Feudal Age
11:52
vs 11:47
btm 48%
Castle Age
—
vs 19:42
btm 0%
Imperial Age
—
vs 35:33
btm 0%
eAPM
62
vs 24
top 6%
First military
12:36
vs 11:01
btm 29%
▲
High eAPM (62) — top quarter of analysed players
▼
Loom after the Feudal click (12:51) — usually safest before it
▲
Town centers almost never idle — 0s across the first 15:27