Four Lakes
508016264Analyzed1v1 RM
·
11d ago on Sep 20, 2026·
58m 21s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Joaking's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
jmeno
A
Feudal Age
10:42
vs 10:51
top 45%
Castle Age
14:52
vs 20:09
top 2%
Imperial Age
31:54
vs 36:23
top 15%
eAPM
25
vs 32
btm 34%
First military
15:16
vs 12:45
btm 30%
▲
Fast Castle Age at 14:52 — faster than 98% of analysed players on Four Lakes
▲
Fast Imperial Age at 31:54 — faster than 85% of analysed players on Four Lakes
▼
Loom after the Feudal click (14:06) — usually safest before it
▲
Town centers almost never idle — 1s across the first 14:52
Joaking
B
Feudal Age
12:28
vs 10:51
btm 14%
Castle Age
18:58
vs 20:09
top 36%
Imperial Age
35:22
vs 36:23
top 41%
eAPM
41
vs 32
top 31%
First military
25:10
vs 12:45
btm 2%
▼
Slow Feudal Age at 12:28 — slower than 86% of analysed players on Four Lakes
▼
First military only at 25:10 (Skirmisher) — later than 98% of analysed players on Four Lakes
▲
Town centers almost never idle — 5s across the first 18:58