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MegaRandom

507815049Analyzed
4v4 RM · 11d ago on Sep 19, 2026· 73m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Britons · Chile
978
+13
🇬🇷 Slavs · Greece
945
+14
🇬🇷 Bulgarians · Greece
932
+15
🇮🇹 Sicilians · Italy
867
+19
🇬🇧 Maya · United Kingdom
969
-17
🇺🇸 Khmer · United States
922
-16
🇬🇧 Wei · United Kingdom
898
-15
🇩🇪 Mongols · Germany
850
-21
Player eAPM Actions Feudal Castle Imperial Opening
36 2,670 13:01 23:11 38:29 ⚔ Skirms FC
27 1,987 10:56 22:51 36:14 ⚔ Archer Rush
23 1,710 12:58 19:43 34:03 ⛏ Fast Castle
22 1,645 11:46 23:00 31:51 ⚔ Archer Rush
18 1,333 11:08 19:59 35:40 ⚔ Archer Rush
16 1,175 11:47 20:03 28:18 ⚔ Scout Rush
15 1,091 12:53 21:30 38:22
10 739 9:52 23:44 45:41 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
41,120 25,830 23,705 2,340 92,995 107,200
34,985 21,705 24,965 4,850 86,505 114,799
33,925 25,110 14,980 6,710 80,725 109,615
45,065 13,325 16,930 3,510 78,830 78,864
33,550 24,740 9,740 7,545 75,575 105,571
14,605 15,067 9,900 2,915 42,487 71,644
14,430 13,172 9,080 2,490 39,172 41,871
16,080 9,095 10,055 3,350 38,580 43,210
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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