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Arena

503940137Analyzed
4v4 RM · 29d ago on Sep 3, 2026· 50m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Vikings · Mexico
1113
+13
🇨🇱 Franks · Chile
1034
+16
🇺🇸 Spanish · United States
1028
+17
🇺🇸 Britons · United States
993
+18
🇹🇼 Franks · Taiwan
1071
-17
🇺🇸 Persians · United States
1044
-16
🇹🇼 Bohemians · Taiwan
1039
-16
🇦🇷 Wu · Argentina
1019
-15
Player eAPM Actions Feudal Castle Imperial Opening
31 1,580 10:14 14:22 32:41 ⛏ Fast Castle
31 1,579 10:33 15:35 33:14 ⛏ Fast Castle
23 1,164 9:57 14:38 37:01 ⛏ Fast Castle
22 1,096 11:05 17:38 34:01 ⛏ Fast Castle
21 1,076 10:50 15:05 28:20 ⛏ Fast Castle
21 1,055 11:18 15:55 32:18 ⛏ Fast Castle
18 886 11:11 15:10 29:56 ⛏ Fast Castle
14 696 11:08 15:18 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,365 16,305 28,875 3,750 87,295 96,703
32,125 25,880 23,135 5,630 86,770 94,382
40,875 25,275 13,575 3,105 82,830 94,860
37,160 19,160 21,390 3,750 81,460 87,515
26,295 24,635 9,330 2,900 63,160 79,618
21,060 15,345 9,345 3,550 49,300 57,743
13,275 18,150 14,045 3,550 49,020 53,955
4,500 3,710 1,165 1,400 10,775 11,814
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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