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Arena

503928149Analyzed
4v4 RM · 29d ago on Sep 3, 2026· 40m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Romans · Argentina
1157
+15
🇦🇷 Khmer · Argentina
1135
+16
🇦🇷 Burgundians · Argentina
1130
+16
🇨🇱 Britons · Chile
1027
+22
🇨🇴 Turks · Colombia
1182
-19
🇺🇸 Mapuche · United States
1157
-18
🇲🇽 Wei · Mexico
1115
-16
🇨🇳 Franks · China
1109
-16
Player eAPM Actions Feudal Castle Imperial Opening
35 1,434 11:02 14:41 32:03 ⛏ Fast Castle
33 1,355 10:30 14:42 29:05 ⛏ Fast Castle
33 1,339 11:46 17:10 30:23 ⛏ Fast Castle
31 1,286 10:10 14:22 31:06 ⛏ Fast Castle
31 1,288 9:59 16:36 29:51 ⛏ Fast Castle
29 1,198 10:40 13:43 27:39 ⛏ Fast Castle
25 1,028 11:05 15:06 31:33 ⛏ Fast Castle
19 771 10:57 15:14 31:35 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,335 13,530 18,610 1,600 61,075 65,152
29,040 11,935 12,545 5,380 58,900 67,114
17,005 23,230 11,735 4,300 56,270 69,779
24,460 13,490 15,350 2,150 55,450 60,135
21,245 14,565 10,190 1,500 47,500 52,965
14,350 14,855 9,355 3,650 42,210 53,529
14,110 13,165 8,740 1,705 37,720 47,516
14,215 12,685 5,635 1,100 33,635 39,551
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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