AoeStats
← Toruk Makto

Nomad

507741878Analyzed
4v4 RM · 11d ago on Sep 19, 2026· 39m 28s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Ethiopians · Argentina
1263
+14
🇩🇪 Vietnamese · Germany
1263
+14
🇮🇳 Malians · India
1189
+26
🇨🇴 Ethiopians · Colombia
1183
+18
🇹🇼 Dravidians · Taiwan
1233
-16
1218
-16
🇨🇳 Berbers · China
1214
-16
🇨🇳 Goths · China
1198
-15
Player eAPM Actions Feudal Castle Imperial Opening
59 2,325 13:30 21:35 34:54 ⛏ Fish Boom FC
33 1,301 12:23 16:08 36:08 ⛏ Fish Boom FC
31 1,238 15:35 24:15 37:07 ⛏ Fish Boom FC
31 1,236 16:34 25:38 — ⚔ Fish Boom into Towers FC
30 1,201 12:46 20:27 — ⛏ Fish Boom FC
30 1,194 14:21 18:18 31:10 ⛏ Fish Boom FC
29 1,148 13:48 19:11 — ⛏ Fish Boom FC
26 1,007 14:54 24:15 — ⚔ Fish Boom into Archers

Resources

Player Food Wood Gold Stone Spent Collected
15,400 16,318 9,015 3,785 44,518 47,524
14,645 9,693 6,075 2,580 32,993 35,741
14,145 11,040 4,265 3,000 32,450 37,751
12,920 8,985 5,350 2,205 29,460 30,595
9,480 10,634 1,815 2,405 24,334 24,344
7,250 7,193 3,475 2,150 20,068 22,234
9,225 8,811 1,480 400 19,916 21,560
6,975 7,235 1,230 950 16,390 18,508
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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