AoeStats
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Arena

510516584Analyzed
4v4 RM · 21h ago on Oct 1, 2026· 62m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Italians · Taiwan
811
+15
🇹🇷 Turks · Türkiye
777
+16
🇪🇸 Celts · Spain
776
+16
🇹🇷 Bohemians · Türkiye
763
+17
🇨🇳 Vikings · China
820
-17
🇩🇪 Cumans · Germany
805
-17
🇨🇳 Shu · China
761
-15
🇨🇳 Goths · China
750
-15
Player eAPM Actions Feudal Castle Imperial Opening
44 2,767 11:31 15:43 29:13 ⛏ Fast Castle
28 1,770 8:43 14:44 27:59 ⛏ Fast Castle
27 1,708 13:53 22:25 49:57 ⚔ Skirms into Archers
27 1,725 11:14 21:36 — ⛏ Fast Castle
23 1,448 11:55 16:03 31:20 ⛏ Fast Castle
22 1,404 10:26 17:04 41:08 ⛏ Fast Castle
18 1,106 13:14 18:32 —
14 877 11:16 24:53 37:55

Resources

Player Food Wood Gold Stone Spent Collected
34,265 34,965 15,130 2,955 87,315 103,766
44,745 14,150 21,815 3,050 83,760 98,313
36,585 23,240 20,910 850 81,585 107,136
24,780 22,536 5,325 6,775 59,416 61,145
22,185 19,582 14,205 2,380 58,352 59,904
19,460 12,385 6,055 1,150 39,050 42,759
9,240 10,965 3,430 1,655 25,290 25,811
10,540 6,325 2,060 2,260 21,185 21,394
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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