AoeStats
← xlalox corona

Four Lakes

508082554Analyzed
1v1 RM · 10d ago on Sep 20, 2026· 42m 3s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Japanese · Mexico
1701
+14
🇲🇽 Japanese · Mexico
1663
-14

Win probability

xlalox corona's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 54,990 analysed 1v1 players on Four Lakes.
xlalox corona B
Feudal Age 10:07 vs 10:51
top 26%
Castle Age 22:58 vs 20:09
btm 21%
Imperial Age 35:56 vs 36:23
top 46%
eAPM 50 vs 32
top 19%
First military 9:13 vs 12:45
top 8%
▲ Fast Feudal Age at 10:07 — faster than 74% of analysed players on Four Lakes
▼ Slow Castle Age at 22:58 — slower than 79% of analysed players on Four Lakes
▲ High eAPM (50) — top quarter of analysed players
▲ Early military at 9:13 (Militia) — earlier than 92% of analysed players on Four Lakes
▲ Town centers almost never idle — 2s across the first 22:58
VL Genghis Khan!!! A
Feudal Age 9:38 vs 10:51
top 12%
Castle Age 20:25 vs 20:09
btm 47%
Imperial Age 36:23 vs 36:23
top 50%
eAPM 39 vs 32
top 34%
First military 8:25 vs 12:45
top 4%
▲ Fast Feudal Age at 9:38 — faster than 88% of analysed players on Four Lakes
▲ Early military at 8:25 (Militia) — earlier than 96% of analysed players on Four Lakes
▲ Town centers almost never idle — 1s across the first 20:25
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