AoeStats
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Arena

504922819Analyzed
4v4 RM · 24d ago on Sep 7, 2026· 41m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇬 Burmese · Singapore
1701
+8
🇨🇳 Spanish · China
1663
+9
🇦🇷 Vietnamese · Argentina
1509
+15
🇨🇳 Poles · China
1276
+24
🇲🇽 Hindustanis · Mexico
1560
-17
🇲🇽 Persians · Mexico
1489
-14
🇲🇽 Bulgarians · Mexico
1459
-13
🇲🇽 Byzantines · Mexico
1456
-12
Player eAPM Actions Feudal Castle Imperial Opening
79 3,273 10:24 14:11 35:05 ⛏ Fast Castle
47 1,974 10:31 15:28 33:26 ⛏ Fast Castle
44 1,851 10:39 15:11 29:50 ⛏ Fast Castle
33 1,391 10:54 15:02 35:10 ⛏ Fast Castle
33 1,357 9:47 20:13 33:39 ⚔ Archer Rush
32 1,341 11:45 15:23 28:22 ⛏ Fast Castle
28 1,166 11:51 15:47 29:49 ⛏ Fast Castle
25 1,055 11:34 15:50 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,030 23,225 13,870 5,100 62,225 72,786
27,455 13,350 16,645 950 58,400 67,195
29,125 13,170 13,850 1,700 57,845 64,521
20,290 10,489 5,700 660 37,139 39,656
17,940 9,205 7,470 2,150 36,765 43,388
16,565 10,100 8,180 1,750 36,595 45,695
10,530 12,405 4,980 1,165 29,080 31,069
7,225 6,256 1,120 560 15,161 15,823
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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