MegaRandom
504909213Analyzed1v1 RM
·
24d ago on Sep 7, 2026·
28m 9s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
xlalox corona's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 68,330 analysed 1v1 players on MegaRandom.
theanswer5
B
Feudal Age
10:59
vs 10:58
btm 49%
Castle Age
23:51
vs 20:31
btm 21%
Imperial Age
—
vs 37:37
btm 0%
eAPM
41
vs 30
top 30%
First military
9:15
vs 12:50
top 11%
▼
Slow Castle Age at 23:51 — slower than 79% of analysed players on MegaRandom
▲
Early military at 9:15 (Militia) — earlier than 89% of analysed players on MegaRandom
▲
Town centers almost never idle — 41s across the first 23:51
xlalox corona
B
Feudal Age
13:15
vs 10:58
btm 12%
Castle Age
20:35
vs 20:31
btm 49%
Imperial Age
—
vs 37:37
btm 0%
eAPM
47
vs 30
top 21%
First military
6:22
vs 12:50
top 2%
▼
Slow Feudal Age at 13:15 — slower than 88% of analysed players on MegaRandom
▲
High eAPM (47) — top quarter of analysed players
▼
Loom after the Feudal click (12:48) — usually safest before it
▲
Early military at 6:22 (Militia) — earlier than 98% of analysed players on MegaRandom
▲
Town centers almost never idle — 0s across the first 20:35