AoeStats
← xlalox corona

Glade

503337283Analyzed
1v1 RM · 1mo ago on Aug 31, 2026· 56m 28s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Ethiopians · United States
1600
+19
🇲🇽 Spanish · Mexico
1661
-19
Player eAPM Actions Feudal Castle Imperial Opening
53 2,990 9:49 13:49 29:01 ⛏ Fast Castle
44 2,487 8:49 23:27 28:37 ⚔ Towers FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
21,425 18,127 12,670 2,270 54,492 65,270
15,835 17,795 8,810 1,605 44,045 54,846
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.