AoeStats
← Jomaloro

Oasis

509940080Analyzed
4v4 RM · 2d ago on Sep 28, 2026· 40m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Huns · Spain
1050
+15
🇫🇷 Malians · France
994
+17
🇯🇵 Georgians · Japan
988
+17
🇨🇱 Burgundians · Chile
956
+19
🇲🇽 Japanese · Mexico
1101
-21
🇦🇷 Chinese · Argentina
1072
-19
🇧🇷 Franks · Brazil
957
-14
🇸🇪 Poles · Sweden
955
-14
Compared against 78,104 analysed team-game players on Oasis.
kagemusha C
Feudal Age 10:39 vs 10:44
top 48%
Castle Age 22:23 vs 20:42
btm 34%
Imperial Age 36:35 vs 36:44
top 49%
eAPM 21 vs 31
btm 25%
First military 11:25 vs 13:39
top 34%
▼ Low eAPM (21) — busier hands win idle time back
Anne d'autriche D
Feudal Age 12:19 vs 10:44
btm 16%
Castle Age 20:41 vs 20:42
top 50%
Imperial Age 39:13 vs 36:44
btm 31%
eAPM 15 vs 31
btm 11%
First military 20:18 vs 13:39
btm 22%
▼ Slow Feudal Age at 12:19 — slower than 84% of analysed players on Oasis
▼ Low eAPM (15) — busier hands win idle time back
▼ Loom after the Feudal click (10:23) — usually safest before it
Z A
Feudal Age 12:19 vs 10:44
btm 16%
Castle Age 17:57 vs 20:42
top 27%
Imperial Age 35:43 vs 36:44
top 41%
eAPM 59 vs 31
top 7%
First military 28:41 vs 13:39
btm 5%
▼ Slow Feudal Age at 12:19 — slower than 84% of analysed players on Oasis
▲ Fast Castle Age at 17:57 — faster than 73% of analysed players on Oasis
▲ High eAPM (59) — top quarter of analysed players
▼ Loom after the Feudal click (33:15) — usually safest before it
▼ First military only at 28:41 (Flemish Militia) — later than 95% of analysed players on Oasis
▲ Town centers almost never idle — 5s across the first 17:57
kirlito C
Feudal Age 12:50 vs 10:44
btm 10%
Castle Age 21:22 vs 20:42
btm 43%
Imperial Age 32:20 vs 36:44
top 16%
eAPM 13 vs 31
btm 8%
First military 30:33 vs 13:39
btm 3%
▼ Slow Feudal Age at 12:50 — slower than 90% of analysed players on Oasis
▲ Fast Imperial Age at 32:20 — faster than 84% of analysed players on Oasis
▼ Low eAPM (13) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 30:33 (Tarkan) — later than 97% of analysed players on Oasis
▲ Town centers almost never idle — 9s across the first 21:22
PsicoDelico B
Feudal Age 11:08 vs 10:44
btm 39%
Castle Age 18:20 vs 20:42
top 30%
Imperial Age 33:51 vs 36:44
top 26%
eAPM 15 vs 31
btm 11%
First military 19:14 vs 13:39
btm 26%
▲ Fast Castle Age at 18:20 — faster than 70% of analysed players on Oasis
▲ Fast Imperial Age at 33:51 — faster than 74% of analysed players on Oasis
▼ Low eAPM (15) — busier hands win idle time back
▲ Town centers almost never idle — 4s across the first 18:20
Jomaloro A
Feudal Age 10:29 vs 10:44
top 43%
Castle Age 14:25 vs 20:42
top 2%
Imperial Age 28:32 vs 36:44
top 2%
eAPM 17 vs 31
btm 16%
First military 28:55 vs 13:39
btm 5%
▲ Fast Castle Age at 14:25 — faster than 98% of analysed players on Oasis
▲ Fast Imperial Age at 28:32 — faster than 98% of analysed players on Oasis
▼ Low eAPM (17) — busier hands win idle time back
▼ Loom after the Feudal click (26:13) — usually safest before it
▼ First military only at 28:55 (Militia) — later than 95% of analysed players on Oasis
▲ Town centers almost never idle — 2s across the first 14:25
alejocantonee D
Feudal Age 11:43 vs 10:44
btm 25%
Castle Age 27:05 vs 20:42
btm 7%
Imperial Age — vs 36:44
btm 0%
eAPM 20 vs 31
btm 22%
First military 16:15 vs 13:39
btm 38%
▼ Slow Feudal Age at 11:43 — slower than 75% of analysed players on Oasis
▼ Slow Castle Age at 27:05 — slower than 93% of analysed players on Oasis
▼ Low eAPM (20) — busier hands win idle time back
Shusai C
Feudal Age 12:01 vs 10:44
btm 20%
Castle Age 18:03 vs 20:42
top 28%
Imperial Age 38:30 vs 36:44
btm 36%
eAPM 20 vs 31
btm 22%
First military 17:46 vs 13:39
btm 31%
▼ Slow Feudal Age at 12:01 — slower than 80% of analysed players on Oasis
▲ Fast Castle Age at 18:03 — faster than 72% of analysed players on Oasis
▼ Low eAPM (20) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.