AoeStats
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Arena

510341289Analyzed
4v4 RM · 18h ago on Sep 30, 2026· 55m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Bohemians · India
809
+12
🇨🇳 Franks · China
776
+13
🇹🇼 Portuguese · Taiwan
754
+14
🇮🇳 Byzantines · India
702
+16
🇹🇷 Slavs · Türkiye
852
-19
🇵🇪 Khmer · Peru
845
-19
🇺🇸 Britons · United States
593
-9
🇪🇸 Celts · Spain
568
-8
Player eAPM Actions Feudal Castle Imperial Opening
24 1,331 11:14 16:10 33:28 ⛏ Fast Castle
23 1,265 11:42 16:33 31:24 ⛏ Fast Castle
19 1,030 11:02 23:16 36:43 ⛏ Fast Castle
16 890 9:20 16:47 33:07 ⛏ Fast Castle
16 897 10:04 20:59 33:19 ⛏ Fast Castle
12 675 10:37 21:47 28:48 ◆ FC into Fast Imp
11 611 14:10 20:56 32:45 ⛏ Fast Castle
11 597 11:12 22:55 35:18 ⚔ Skirmisher Rush

Resources

Player Food Wood Gold Stone Spent Collected
33,745 13,680 30,270 4,200 81,895 106,147
18,420 23,420 16,590 2,150 60,580 75,305
22,435 16,025 12,330 2,600 53,390 70,754
20,020 14,688 11,325 3,485 49,518 56,030
19,885 14,441 8,605 1,600 44,531 46,866
18,780 6,790 11,300 5,400 42,270 51,942
14,930 9,855 13,615 3,575 41,975 46,828
9,475 7,645 4,625 1,500 23,245 29,461
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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