Arabia
510311804Analyzed1v1 RM
·
15h ago on Sep 30, 2026·
23m 15s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
mrbeast2mrbeast2's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,336 analysed 1v1 players on Arabia.
jendamrak
D
Feudal Age
11:38
vs 9:49
btm 12%
Castle Age
21:13
vs 21:49
top 40%
Imperial Age
—
vs 38:59
btm 0%
eAPM
7
vs 38
btm 1%
First military
13:40
vs 10:33
btm 20%
▼
Slow Feudal Age at 11:38 — slower than 88% of analysed players on Arabia
▼
Low eAPM (7) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 5:08 of the first 21:13 — keep villagers queued
mrbeast2mrbeast2
D
Feudal Age
11:59
vs 9:49
btm 8%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:59
btm 0%
eAPM
21
vs 38
btm 14%
First military
16:21
vs 10:33
btm 12%
▼
Slow Feudal Age at 11:59 — slower than 92% of analysed players on Arabia
▼
Low eAPM (21) — busier hands win idle time back
▼
First military only at 16:21 (Militia) — later than 88% of analysed players on Arabia