Arabia
510340299Analyzed1v1 RM
·
2d ago on Sep 30, 2026·
29m 25s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
thejavamonk's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,422 analysed 1v1 players on Arabia.
thejavamonk
D
Feudal Age
13:47
vs 9:49
btm 2%
Castle Age
23:23
vs 21:49
btm 28%
Imperial Age
—
vs 38:58
btm 0%
eAPM
7
vs 38
btm 1%
First military
20:15
vs 10:33
btm 5%
▼
Slow Feudal Age at 13:47 — slower than 98% of analysed players on Arabia
▼
Low eAPM (7) — busier hands win idle time back
▼
First military only at 20:15 (Spearman) — later than 95% of analysed players on Arabia
▼
Town centers idle 3:26 of the first 23:23 — keep villagers queued
oggie_20
D
Feudal Age
11:15
vs 9:49
btm 16%
Castle Age
25:23
vs 21:49
btm 12%
Imperial Age
—
vs 38:58
btm 0%
eAPM
11
vs 38
btm 2%
First military
16:32
vs 10:33
btm 12%
▼
Slow Feudal Age at 11:15 — slower than 84% of analysed players on Arabia
▼
Slow Castle Age at 25:23 — slower than 88% of analysed players on Arabia
▼
Low eAPM (11) — busier hands win idle time back
▼
First military only at 16:32 (Militia) — later than 88% of analysed players on Arabia