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Oasis

509499316Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 45m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Muisca · Argentina
839
+17
🇨🇦 Lithuanians · Canada
839
+17
🇲🇽 Khmer · Mexico
806
+18
🇺🇸 Sicilians · United States
802
+18
🇺🇸 Goths · United States
987
-22
🇺🇸 Spanish · United States
821
-16
🇺🇸 Franks · United States
819
-16
🇺🇸 Portuguese · United States
806
-16
Player eAPM Actions Feudal Castle Imperial Opening
45 2,017 11:00 19:14 35:52 ⚔ Scout Rush
26 1,185 11:05 15:04 39:19 ⛏ Fast Castle
20 886 10:31 21:58 — ⚔ Towers FC
19 847 12:12 24:33 40:06 ⛏ Fast Castle
18 826 11:37 21:22 35:40 ⚔ Champis FC
15 682 12:42 16:51 39:37 ⛏ Fast Castle
12 531 13:56 38:44 — ⛏ Fast Castle
11 485 9:38 20:30 33:24 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,265 13,435 10,035 2,400 48,135 58,514
19,580 16,065 7,760 1,600 45,005 51,907
24,380 11,615 7,760 1,150 44,905 49,901
19,035 11,538 11,075 2,305 43,953 48,659
16,130 10,285 4,845 1,470 32,730 36,750
10,370 11,400 7,640 2,800 32,210 40,252
12,660 8,982 5,185 2,950 29,777 33,491
9,255 4,741 2,220 1,120 17,336 24,784
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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