AoeStats
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Black Forest

506335867Analyzed
4v4 RM · 20d ago on Sep 13, 2026· 36m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Italians · China
1427
+14
🇨🇳 Saracens · China
1419
+15
🇹🇼 Lithuanians · Taiwan
1403
+15
🇨🇳 Bohemians · China
1393
+16
🇩🇪 Persians · Germany
1425
-16
🇲🇽 Persians · Mexico
1424
-16
🇵🇦 Maya · Panama
1353
-14
🇦🇺 Lithuanians · Australia
1353
-14
Player eAPM Actions Feudal Castle Imperial Opening
44 1,602 10:56 15:03 30:07 ⛏ Fast Castle
37 1,355 11:03 14:50 28:03 ⛏ Fast Castle
37 1,365 10:54 14:31 29:12 ⛏ Fast Castle
32 1,184 12:11 15:51 29:46 ⛏ Fast Castle
31 1,144 11:21 15:31 29:34 ⛏ Fast Castle
24 885 11:55 19:44 32:31 ⛏ Fast Castle
23 834 10:07 21:22 31:45 ⚔ M@A FC
22 826 11:10 15:54 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,300 12,058 6,195 5,175 47,728 55,180
21,590 13,513 8,180 2,350 45,633 51,066
19,430 12,005 11,630 300 43,365 49,846
18,190 15,975 5,810 2,000 41,975 47,707
12,925 11,385 4,620 1,585 30,515 33,070
11,025 9,441 4,480 2,305 27,251 29,122
11,455 8,569 5,510 1,410 26,944 28,519
11,920 5,955 3,300 1,605 22,780 24,487
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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