AoeStats
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African Clearing

506324213Analyzed
4v4 RM · 21d ago on Sep 13, 2026· 35m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Mongols · Chile
1626
+8
🇦🇷 Italians · Argentina
1597
+9
🇲🇽 Huns · Mexico
1422
+15
🇺🇸 Berbers · United States
1139
+25
🇦🇷 Persians · Argentina
1429
-15
🇻🇳 Britons · Vietnam
1419
-15
🇨🇳 Japanese · China
1418
-15
🇦🇺 Gurjaras · Australia
1361
-12
Player eAPM Actions Feudal Castle Imperial Opening
43 1,530 12:18 25:26 — ⚔ Scout Rush
41 1,452 12:20 16:52 32:40 ⛏ Fast Castle
39 1,389 13:54 23:16 — ⛏ Fish Boom FC
38 1,357 14:02 25:36 — ⚔ Archer Rush
37 1,341 11:54 30:38 — ⚔ Scout Rush
26 920 11:18 24:34 — ⚔ Scout Rush
21 742 13:19 20:12 — ⛏ Fast Castle
15 525 15:08 26:51 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
14,275 19,751 5,435 880 40,341 44,383
7,800 8,229 3,750 400 20,179 21,350
8,800 7,691 1,920 1,200 19,611 19,800
5,910 4,095 680 950 11,635 15,625
5,845 4,086 955 200 11,086 11,283
5,945 3,709 300 1,000 10,954 13,393
4,525 4,946 340 815 10,626 13,955
6,750 3,317 300 125 10,492 10,342
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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