AoeStats
← imenek2

Lombardia

508935482Analyzed
4v4 RM · 8d ago on Sep 24, 2026· 60m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Armenians · Argentina
1382
+17
🇩🇪 Vietnamese · Germany
1367
+18
🇹🇷 Spanish · Türkiye
1364
+33
🇨🇳 Bulgarians · China
1352
+18
🇨🇿 Vikings · Czechia
1429
-19
🇨🇿 Magyars · Czechia
1421
-18
🇨🇿 Bengalis · Czechia
1401
-18
🇨🇿 Malay · Czechia
1372
-16
Player eAPM Actions Feudal Castle Imperial Opening
62 3,731 8:57 19:37 36:15 ⚔ Scout Rush
43 2,605 9:07 19:41 34:06 ⚔ Scout Rush
43 2,609 10:43 14:41 30:29 ⛏ Fast Castle
41 2,494 10:33 19:05 41:07 ⛏ Fast Castle
38 2,301 11:40 24:31 40:06
35 2,116 10:38 16:36 30:00 ⛏ Fast Castle
30 1,824 12:55 24:24 35:50 ⚔ Archer Rush
20 1,190 10:02 17:35 33:06 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
66,105 33,295 17,525 3,000 119,925 125,880
50,850 29,119 24,540 6,700 111,209 126,339
46,080 25,648 22,450 3,055 97,233 105,535
47,580 15,422 22,515 2,310 87,827 95,422
28,560 21,843 20,360 10,750 81,513 107,811
36,725 24,040 15,665 1,370 77,800 89,154
26,015 18,945 14,130 2,890 61,980 69,801
19,105 13,718 10,770 2,035 45,628 54,542
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.