AoeStats
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Arena

508220927Analyzed
4v4 RM · 12d ago on Sep 21, 2026· 46m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Romans · India
1559
+17
🇮🇳 Saracens · India
1551
+18
🇮🇳 Wu · India
1524
+19
🇮🇳 Dravidians · India
1478
+20
🇨🇳 Malay · China
1632
-20
🇨🇳 Khmer · China
1604
-19
🇮🇳 Persians · India
1570
-18
🇹🇼 Mongols · Taiwan
1549
-17
Player eAPM Actions Feudal Castle Imperial Opening
49 2,290 10:24 15:02 30:54 ⛏ Fast Castle
44 2,070 10:43 14:15 33:03 ⛏ Fast Castle
43 2,015 10:57 14:37 33:30 ⚔ FC into Archers
36 1,654 11:25 15:48 29:34 ⛏ Fast Castle
35 1,633 10:09 14:04 28:37 ⛏ Fast Castle
34 1,569 7:37 22:31 32:46 ⚔ Towers FC
33 1,545 10:18 13:39 28:22 ⛏ Fast Castle
25 1,179 10:22 14:52 28:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
39,630 12,975 17,560 4,850 75,015 84,346
26,340 13,145 23,985 6,900 70,370 80,697
29,260 20,023 15,230 3,650 68,163 70,163
24,505 22,045 14,390 2,980 63,920 75,943
30,660 23,940 7,010 1,095 62,705 66,923
15,980 27,357 15,740 1,505 60,582 63,510
18,525 23,940 11,525 950 54,940 67,613
19,400 16,205 9,380 2,955 47,940 51,240
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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