Arena
504654382Analyzed1v1 RM
·
25d ago on Sep 6, 2026·
33m 8s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
JUST GIVE UP784's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 222,448 analysed 1v1 players on Arena.
JUST GIVE UP784
D
Feudal Age
12:22
vs 10:54
btm 12%
Castle Age
20:50
vs 16:20
btm 15%
Imperial Age
—
vs 32:19
btm 0%
eAPM
10
vs 27
btm 3%
First military
23:05
vs 17:05
btm 12%
▼
Slow Feudal Age at 12:22 — slower than 88% of analysed players on Arena
▼
Slow Castle Age at 20:50 — slower than 85% of analysed players on Arena
▼
Low eAPM (10) — busier hands win idle time back
▼
First military only at 23:05 (Monk) — later than 88% of analysed players on Arena
▼
Town centers idle 3:55 of the first 20:50 — keep villagers queued
arturoign.diaz
D
Feudal Age
12:16
vs 10:54
btm 13%
Castle Age
21:26
vs 16:20
btm 13%
Imperial Age
—
vs 32:19
btm 0%
eAPM
11
vs 27
btm 5%
First military
20:02
vs 17:05
btm 25%
▼
Slow Feudal Age at 12:16 — slower than 87% of analysed players on Arena
▼
Slow Castle Age at 21:26 — slower than 87% of analysed players on Arena
▼
Low eAPM (11) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 4:31 of the first 21:26 — keep villagers queued