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Fortress

510194426Analyzed
4v4 RM · 1d ago on Sep 29, 2026· 42m 6s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Goths · United States
1045
+14
🇺🇸 Franks · United States
1018
+15
🇺🇸 Khmer · United States
1010
+15
🇺🇸 Lithuanians · United States
972
+17
🇧🇷 Bulgarians · Brazil
1061
-18
🇵🇪 Franks · Peru
985
-15
🇨🇱 Persians · Chile
972
-14
🇺🇦 Slavs · Ukraine
965
-14
Player eAPM Actions Feudal Castle Imperial Opening
38 1,591 8:33 14:09 30:25 ⛏ Fast Castle
37 1,560 8:26 13:09 27:57 ⛏ Fast Castle
24 1,024 7:37 11:20 29:05 ⛏ Fast Castle
21 883 7:31 14:36 35:04 ⛏ Fast Castle
19 782 8:29 15:11 33:12 ⛏ Fast Castle
18 752 8:05 16:15 33:05
16 691 8:42 13:49 28:35 ⛏ Fast Castle
13 568 7:45 12:50 33:44 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,685 20,565 9,255 4,470 52,975 58,789
17,070 21,835 8,895 4,400 52,200 57,687
22,275 20,815 5,505 300 48,895 51,490
20,775 8,360 13,455 1,870 44,460 47,787
25,420 6,740 9,345 1,500 43,005 51,476
17,835 9,540 11,635 865 39,875 46,061
17,695 10,700 8,720 520 37,635 39,048
16,785 10,905 3,945 2,325 33,960 44,684
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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