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Black Forest

510790926Analyzed
4v4 RM · 1d ago on Oct 2, 2026· 56m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Britons · United States
1095
+9
🇪🇸 Magyars · Spain
1062
+10
🇺🇸 Chinese · United States
892
+16
🇺🇸 Bengalis · United States
860
+17
🇩🇪 Italians · Germany
996
-16
🇬🇧 Portuguese · United Kingdom
935
-14
🇯🇵 Spanish · Japan
868
-11
🇮🇳 Dravidians · India
852
-11
Player eAPM Actions Feudal Castle Imperial Opening
28 1,592 12:15 20:00 33:46 ⛏ Fast Castle
28 1,592 11:05 17:06 32:40 ⛏ Fast Castle
24 1,354 12:11 20:42 36:33 ⛏ Fast Castle
22 1,213 16:25 22:18 31:47 ⛏ Fast Castle
21 1,183 14:16 18:15 28:09 ⛏ Fast Castle
18 982 13:35 18:16 32:12 ⛏ Fast Castle
15 850 12:44 16:17 32:06 ⛏ Fast Castle
9 488 14:28 20:34 38:20 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,135 11,187 33,195 4,905 86,422 95,122
38,045 16,802 16,920 4,000 75,767 95,866
23,575 28,917 14,225 4,080 70,797 82,389
14,900 24,869 18,610 2,725 61,104 87,228
23,125 14,206 17,560 2,480 57,371 85,007
22,910 12,501 14,180 3,280 52,871 72,995
21,675 14,383 15,080 1,565 52,703 71,862
9,950 10,321 7,115 1,750 29,136 39,698
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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