AoeStats
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Oasis

508360574Analyzed
4v4 RM · 11d ago on Sep 22, 2026· 75m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Koreans · Argentina
909
+12
🇲🇽 Turks · Mexico
876
+13
🇺🇸 Franks · United States
831
+15
🇺🇸 Vietnamese · United States
746
+18
🇪🇨 Maya · Ecuador
839
-16
🇺🇸 Mongols · United States
822
-15
🇪🇨 Franks · Ecuador
817
-15
🇪🇨 Britons · Ecuador
735
-12
Player eAPM Actions Feudal Castle Imperial Opening
30 2,277 11:17 24:20 38:17 ⚔ Scout Rush
27 2,015 10:23 20:39 37:50
26 1,972 14:49 27:35 43:42
24 1,823 10:39 18:48 33:22 ⛏ Fast Castle
24 1,818 10:38 19:12 33:56 ⛏ Fast Castle
23 1,699 10:02 23:03 42:31 ⛏ Fast Castle
21 1,571 10:24 19:28 33:56 ⛏ Fast Castle
17 1,300 12:28 20:17 35:36 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,505 32,180 36,340 5,205 109,230 131,352
23,430 46,640 20,480 4,775 95,325 141,673
34,045 19,541 31,495 3,220 88,301 91,937
26,995 33,440 18,115 3,785 82,335 102,416
29,820 14,728 28,195 1,250 73,993 84,725
19,650 24,902 13,730 5,635 63,917 89,823
12,375 18,450 15,235 2,860 48,920 60,554
19,955 13,106 9,450 895 43,406 64,797
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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