AoeStats
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Arena

508900314Analyzed
4v4 RM · 8d ago on Sep 24, 2026· 75m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Slavs · Argentina
1129
+15
🇦🇺 Malay · Australia
1057
+18
🇹🇷 Persians · Türkiye
1038
+18
🇦🇷 Goths · Argentina
1024
+18
🇨🇳 Britons · China
1144
-19
🇨🇳 Wei · China
1140
-19
🇨🇳 Turks · China
1131
-19
🇨🇳 Poles · China
962
-12
Player eAPM Actions Feudal Castle Imperial Opening
50 3,759 11:07 16:12 28:33 ⛏ Fast Castle
36 2,734 12:31 16:52 30:06 ⛏ Fast Castle
35 2,639 10:42 15:32 31:57 ⛏ Fast Castle
33 2,465 12:01 17:26 36:06 ⛏ Fast Castle
31 2,381 9:52 15:51 33:04 ⛏ Fast Castle
24 1,840 11:58 20:38 32:17 ⛏ Fast Castle
22 1,651 11:07 16:04 32:04 ⛏ Fast Castle
17 1,259 13:22 18:42 33:30 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
52,045 44,980 41,085 3,895 142,005 164,896
33,050 47,952 32,950 9,240 123,192 133,853
66,390 19,815 26,335 1,500 114,040 132,654
60,130 16,570 36,260 1,050 114,010 128,510
44,680 52,273 8,220 2,155 107,328 115,396
34,920 24,745 22,480 4,400 86,545 107,358
37,135 12,875 29,225 5,730 84,965 110,201
31,715 20,584 14,090 2,350 68,739 77,782
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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