Arena
510318544Analyzed1v1 RM
·
1d ago on Sep 30, 2026·
44m 21s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
_STICH_32's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 232,044 analysed 1v1 players on Arena.
_STICH_32
D
Feudal Age
11:15
vs 10:54
btm 36%
Castle Age
17:27
vs 16:19
btm 37%
Imperial Age
37:34
vs 32:19
btm 16%
eAPM
14
vs 27
btm 11%
First military
22:08
vs 17:05
btm 15%
▼
Slow Imperial Age at 37:34 — slower than 84% of analysed players on Arena
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom after the Feudal click (34:00) — usually safest before it
▼
First military only at 22:08 (Monk) — later than 85% of analysed players on Arena
▼
Town centers idle 3:27 of the first 17:27 — keep villagers queued
akyavuzer78
C
Feudal Age
10:01
vs 10:54
top 16%
Castle Age
18:50
vs 16:19
btm 26%
Imperial Age
32:55
vs 32:19
btm 45%
eAPM
17
vs 27
btm 19%
First military
19:00
vs 17:05
btm 32%
▲
Fast Feudal Age at 10:01 — faster than 84% of analysed players on Arena
▼
Low eAPM (17) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 1s across the first 18:50