AoeStats
← elijamesleon2

Fortress

510043319Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 46m 48s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Cumans · United States
830
+12
🇺🇸 Magyars · United States
799
+13
🇺🇸 Armenians · United States
748
+15
🇺🇸 Huns · United States
716
+17
🇦🇷 Vikings · Argentina
817
-45
🇪🇸 Bohemians · Spain
746
-15
🇺🇸 Britons · United States
715
-13
🇨🇿 Teutons · Czechia
676
-12
Compared against 72,670 analysed team-game players on Fortress.
felix D
Feudal Age 7:41 vs 7:49
top 44%
Castle Age 21:13 vs 12:34
btm 2%
Imperial Age — vs 28:24
btm 0%
eAPM 10 vs 25
btm 6%
First military 12:30 vs 15:31
top 21%
▼ Slow Castle Age at 21:13 — slower than 98% of analysed players on Fortress
▼ Low eAPM (10) — busier hands win idle time back
▼ Loom after the Feudal click (7:53) — usually safest before it
▼ Town centers idle 3:03 of the first 21:13 — keep villagers queued
zibo4074 D
Feudal Age 7:43 vs 7:49
top 45%
Castle Age 15:50 vs 12:34
btm 14%
Imperial Age — vs 28:24
btm 0%
eAPM 5 vs 25
btm 2%
First military 17:11 vs 15:31
btm 38%
▼ Slow Castle Age at 15:50 — slower than 86% of analysed players on Fortress
▼ Low eAPM (5) — busier hands win idle time back
▲ Town centers almost never idle — 39s across the first 15:50
浩克 D
Feudal Age — vs 7:49
btm 0%
Castle Age — vs 12:34
btm 0%
Imperial Age — vs 28:24
btm 0%
eAPM 1 vs 25
btm 1%
▼ Low eAPM (1) — busier hands win idle time back
▼ Town centers idle 25:50 of the first 30:00 — keep villagers queued
zamuee14 B
Feudal Age 7:11 vs 7:49
top 20%
Castle Age 11:57 vs 12:34
top 34%
Imperial Age — vs 28:24
btm 0%
eAPM 6 vs 25
btm 2%
First military 19:12 vs 15:31
btm 27%
▲ Fast Feudal Age at 7:11 — faster than 80% of analysed players on Fortress
▼ Low eAPM (6) — busier hands win idle time back
▼ Loom after the Feudal click (10:55) — usually safest before it
ZaddyStacks C
Feudal Age 7:07 vs 7:49
top 18%
Castle Age 23:56 vs 12:34
btm 1%
Imperial Age 36:59 vs 28:24
btm 7%
eAPM 32 vs 25
top 31%
First military 8:09 vs 15:31
top 2%
▲ Fast Feudal Age at 7:07 — faster than 82% of analysed players on Fortress
▼ Slow Castle Age at 23:56 — slower than 99% of analysed players on Fortress
▼ Slow Imperial Age at 36:59 — slower than 93% of analysed players on Fortress
▼ Loom never researched — one lost villager costs more
▲ Early military at 8:09 (Scout Cavalry) — earlier than 98% of analysed players on Fortress
▼ Town centers idle 5:46 of the first 23:56 — keep villagers queued
elijamesleon2 D
Feudal Age 11:25 vs 7:49
btm 1%
Castle Age 23:06 vs 12:34
btm 1%
Imperial Age — vs 28:24
btm 0%
eAPM 21 vs 25
btm 34%
First military 16:44 vs 15:31
btm 41%
▼ Slow Feudal Age at 11:25 — slower than 99% of analysed players on Fortress
▼ Slow Castle Age at 23:06 — slower than 99% of analysed players on Fortress
▼ Town centers idle 7:01 of the first 23:06 — keep villagers queued
WavyRackz D
Feudal Age 8:10 vs 7:49
btm 35%
Castle Age 29:50 vs 12:34
btm 0%
Imperial Age 41:17 vs 28:24
btm 3%
eAPM 10 vs 25
btm 6%
First military 9:48 vs 15:31
top 4%
▼ Slow Castle Age at 29:50 — slower than 100% of analysed players on Fortress
▼ Slow Imperial Age at 41:17 — slower than 97% of analysed players on Fortress
▼ Low eAPM (10) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▲ Early military at 9:48 (Battering Ram) — earlier than 96% of analysed players on Fortress
▼ Town centers idle 15:00 of the first 29:50 — keep villagers queued
PapaSnackz D
Feudal Age 8:11 vs 7:49
btm 34%
Castle Age 24:17 vs 12:34
btm 1%
Imperial Age 41:43 vs 28:24
btm 2%
eAPM 15 vs 25
btm 16%
First military 13:33 vs 15:31
top 32%
▼ Slow Castle Age at 24:17 — slower than 99% of analysed players on Fortress
▼ Slow Imperial Age at 41:43 — slower than 98% of analysed players on Fortress
▼ Low eAPM (15) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 6:57 of the first 24:17 — keep villagers queued
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