Migration
509804460Analyzed1v1 RM
·
4d ago on Sep 28, 2026·
53m 2s·
2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
bill.bolding23's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 50,100 analysed 1v1 players on Migration.
bill.bolding23
B
Feudal Age
10:56
vs 11:47
top 25%
Castle Age
19:55
vs 19:42
btm 47%
Imperial Age
36:25
vs 35:33
btm 44%
eAPM
17
vs 24
btm 25%
First military
12:39
vs 11:01
btm 29%
▲
Fast Feudal Age at 10:56 — faster than 75% of analysed players on Migration
▼
Low eAPM (17) — busier hands win idle time back
Player035929920
D
Feudal Age
27:16
vs 11:47
btm 0%
Castle Age
45:43
vs 19:42
btm 0%
Imperial Age
—
vs 35:33
btm 0%
eAPM
14
vs 24
btm 16%
First military
17:46
vs 11:01
btm 4%
▼
Slow Feudal Age at 27:16 — slower than 100% of analysed players on Migration
▼
Slow Castle Age at 45:43 — slower than 100% of analysed players on Migration
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 17:46 (Militia) — later than 96% of analysed players on Migration
▼
Town centers idle 28:23 of the first 45:43 — keep villagers queued