AoeStats
← bill.bolding23

Migration

509804460Analyzed
1v1 RM · 4d ago on Sep 28, 2026· 53m 2s· 2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Vikings · United States
610
+19
🇨🇴 Vikings · Colombia
668
-43

Win probability

bill.bolding23's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 50,100 analysed 1v1 players on Migration.
bill.bolding23 B
Feudal Age 10:56 vs 11:47
top 25%
Castle Age 19:55 vs 19:42
btm 47%
Imperial Age 36:25 vs 35:33
btm 44%
eAPM 17 vs 24
btm 25%
First military 12:39 vs 11:01
btm 29%
▲ Fast Feudal Age at 10:56 — faster than 75% of analysed players on Migration
▼ Low eAPM (17) — busier hands win idle time back
Player035929920 D
Feudal Age 27:16 vs 11:47
btm 0%
Castle Age 45:43 vs 19:42
btm 0%
Imperial Age — vs 35:33
btm 0%
eAPM 14 vs 24
btm 16%
First military 17:46 vs 11:01
btm 4%
▼ Slow Feudal Age at 27:16 — slower than 100% of analysed players on Migration
▼ Slow Castle Age at 45:43 — slower than 100% of analysed players on Migration
▼ Low eAPM (14) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 17:46 (Militia) — later than 96% of analysed players on Migration
▼ Town centers idle 28:23 of the first 45:43 — keep villagers queued
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