AoeStats
← Adamer64

Nomad

509415074Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 90m 36s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Burmese · Türkiye
1000
+14
🇸🇰 Bulgarians · Slovakia
955
+16
🇨🇱 Vietnamese · Chile
954
+16
🇵🇱 Poles · Poland
938
+16
🇬🇧 Portuguese · United Kingdom
993
-17
🇺🇸 Chinese · United States
957
-46
🇨🇱 Malay · Chile
952
-16
🇦🇷 Vikings · Argentina
899
-13
Player eAPM Actions Feudal Castle Imperial Opening
42 3,789 12:54 22:07 34:32 ⛏ Fast Castle
34 3,036 13:24 18:28 32:06 ⛏ Fish Boom FC
25 2,288 14:14 28:33 57:18 ⚔ Towers into Archers
22 1,996 15:00 20:41 37:38 ⛏ Fish Boom FC
20 1,848 15:27 22:44 36:17 ⛏ Fast Castle
19 1,692 16:13 20:39 35:32 ⚔ Fish Boom into Scouts FC
10 866 14:45 19:23 — ⛏ Fish Boom FC
2 151 20:35 — —

Resources

Player Food Wood Gold Stone Spent Collected
53,275 43,340 35,505 3,000 135,120 162,785
64,900 38,820 21,495 3,730 128,945 138,961
56,130 28,975 35,250 6,460 126,815 137,462
48,740 47,200 20,245 6,215 122,400 126,150
26,070 35,720 28,640 6,480 96,910 98,545
54,300 12,775 21,185 3,420 91,680 92,577
9,495 4,815 7,275 100 21,685 25,194
2,100 1,490 95 100 3,785 3,876
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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