Migration
505024854Analyzed1v1 RM
·
23d ago on Sep 7, 2026·
34m 55s·
2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
你备用金还了吗's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 50,098 analysed 1v1 players on Migration.
fungoland
D
Feudal Age
11:05
vs 11:47
top 29%
Castle Age
29:01
vs 19:42
btm 3%
Imperial Age
—
vs 35:33
btm 0%
eAPM
11
vs 24
btm 6%
First military
8:06
vs 11:01
top 15%
▲
Fast Feudal Age at 11:05 — faster than 71% of analysed players on Migration
▼
Slow Castle Age at 29:01 — slower than 97% of analysed players on Migration
▼
Low eAPM (11) — busier hands win idle time back
▼
Loom after the Feudal click (19:40) — usually safest before it
▲
Early military at 8:06 (Transport Ship) — earlier than 85% of analysed players on Migration
▼
Town centers idle 3:12 of the first 25:32 — keep villagers queued
你备用金还了吗
A
Feudal Age
12:15
vs 11:47
btm 37%
Castle Age
17:37
vs 19:42
top 27%
Imperial Age
—
vs 35:33
btm 0%
eAPM
35
vs 24
top 27%
First military
13:43
vs 11:01
btm 18%
▲
Fast Castle Age at 17:37 — faster than 73% of analysed players on Migration
▲
Town centers almost never idle — 17s across the first 17:37