AoeStats
← Guiguilec

Black Forest

509639307Analyzed
2v2 RM · 5d ago on Sep 27, 2026· 47m 24s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇭 Persians · Switzerland
871
+16
🇨🇭 Magyars · Switzerland
730
+21
🇫🇷 Italians · France
915
-21
🇫🇷 Gurjaras · France
793
-16
Player eAPM Actions Feudal Castle Imperial Opening
27 1,282 11:58 17:30 38:35 ⛏ Fast Castle
24 1,151 11:17 14:58 40:32 ⛏ Fast Castle
22 1,037 13:00 20:09 32:59 ⛏ Fast Castle
12 561 16:31 26:11 42:05 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,305 14,635 10,190 3,450 55,580 62,432
15,770 19,658 9,860 3,100 48,388 81,978
13,255 15,178 6,000 2,800 37,233 45,503
16,970 9,490 8,945 1,780 37,185 41,236
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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