AoeStats
← Guiguilec

Black Forest

509631388Analyzed
2v2 RM · 5d ago on Sep 27, 2026· 46m 34s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Goths · Spain
908
+14
🇺🇸 Persians · United States
871
+16
🇫🇷 Italians · France
932
-17
🇫🇷 Cumans · France
806
-13
Player eAPM Actions Feudal Castle Imperial Opening
41 1,919 13:11 17:52 31:57 ⛏ Fast Castle
23 1,093 12:03 22:49 38:52 ⚔ M@A into Skirms
23 1,092 11:19 15:45 36:23 ⛏ Fast Castle
14 654 12:43 29:34 —

Resources

Player Food Wood Gold Stone Spent Collected
17,810 15,619 9,065 2,315 44,809 60,824
18,995 13,948 7,240 2,350 42,533 69,047
16,185 16,550 7,135 1,725 41,595 50,759
12,865 10,705 3,665 400 27,635 34,953
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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