AoeStats
← 八贤王

Arena

503828259Analyzed
4v4 RM · 1mo ago on Sep 2, 2026· 60m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Gurjaras · Hong Kong SAR China
915
+14
🇭🇰 Shu · Hong Kong SAR China
915
+14
🇲🇾 Mongols · Malaysia
836
+18
🇹🇷 Turks · Türkiye
828
+18
🇨🇳 Italians · China
932
-19
🇨🇳 Chinese · China
884
-17
🇨🇳 Burgundians · China
866
-16
🇨🇳 Khmer · China
846
-15
Player eAPM Actions Feudal Castle Imperial Opening
36 2,171 10:07 13:50 28:43 ⛏ Fast Castle
27 1,628 12:03 21:12 35:44 ⛏ Fast Castle
26 1,587 10:33 24:22 43:52 ⚔ Archer Rush
22 1,357 10:42 20:35 39:32 ⚔ FC into Scouts
17 1,053 13:23 18:17 34:38 ⛏ Fast Castle
16 995 11:03 16:30 33:44 ⛏ Fast Castle
8 510 10:18 20:20 — ⛏ Fast Castle
7 419 11:15 — — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
34,010 11,345 18,725 4,850 68,930 79,097
28,955 8,345 23,015 1,400 61,715 67,165
22,880 24,020 7,535 2,520 56,955 62,100
20,975 16,330 12,270 2,450 52,025 65,104
14,525 19,408 14,975 2,300 51,208 91,442
11,650 13,160 9,480 3,450 37,740 46,406
6,375 5,625 500 600 13,100 28,596
4,610 3,035 700 0 8,345 12,885
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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