AoeStats
← 八贤王

African Clearing

503822538Analyzed
4v4 RM · 29d ago on Sep 2, 2026· 54m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Khmer · Spain
832
+17
🇧🇷 Gurjaras · Brazil
823
+18
🇹🇼 Mongols · Taiwan
810
+18
🇵🇪 Spanish · Peru
750
+21
🇨🇳 Japanese · China
932
-22
🇵🇱 Poles · Poland
908
-21
🇨🇳 Byzantines · China
866
-19
🇫🇮 Teutons · Finland
744
-13
Player eAPM Actions Feudal Castle Imperial Opening
30 1,640 15:29 25:36 42:53 ⚔ M@A Rush
28 1,530 14:03 21:00 — ⛏ Fast Castle
26 1,432 15:00 21:39 42:03 ⛏ Fast Castle
26 1,409 15:44 27:08 43:22 ⚔ Towers into Scouts
23 1,236 13:32 28:14 45:22 ⚔ Towers into Archers
20 1,088 17:32 21:57 39:59 ⛏ Fast Castle
12 657 15:56 24:52 34:01 ⛏ Fast Castle
11 578 14:19 26:41 40:31 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,930 10,925 15,325 3,115 58,295 63,269
19,845 10,828 10,095 3,055 43,823 46,980
16,990 9,885 8,760 2,625 38,260 39,244
16,150 11,386 7,585 2,745 37,866 41,678
13,135 7,334 5,670 1,075 27,214 36,419
8,810 8,970 2,365 1,150 21,295 25,273
9,130 6,090 3,955 1,510 20,685 22,063
8,660 5,492 1,945 1,050 17,147 20,456
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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