AoeStats
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Arena

504732696Analyzed
4v4 RM · 24d ago on Sep 6, 2026· 61m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇩 Malay · Indonesia
907
+13
🇪🇸 Huns · Spain
860
+15
🇩🇪 Italians · Germany
848
+16
🇳🇱 Britons · Netherlands
845
+16
🇨🇳 Bohemians · China
863
-16
🇨🇳 Khmer · China
828
-14
🇨🇳 Teutons · China
775
-18
Player eAPM Actions Feudal Castle Imperial Opening
37 2,266 10:51 16:50 33:59 ⛏ Fast Castle
32 1,957 10:00 17:07 31:55 ⛏ Fast Castle
30 1,860 10:13 15:26 31:28 ⛏ Fast Castle
25 1,557 11:30 19:40 28:40 ⛏ Fast Castle
25 1,510 10:21 16:55 34:26 ⛏ Fast Castle
16 954 10:51 19:51 34:54 ⛏ Fast Castle
15 933 13:15 18:35 34:48 ⛏ Fast Castle
15 909 10:50 22:01 33:37

Resources

Player Food Wood Gold Stone Spent Collected
45,350 29,030 21,165 1,860 97,405 117,471
28,715 19,595 23,090 5,700 77,100 90,578
32,695 17,270 19,020 4,100 73,085 92,596
25,795 30,915 12,335 2,130 71,175 76,038
21,150 27,710 15,400 3,525 67,785 84,750
32,390 15,530 11,750 2,230 61,900 84,607
13,945 22,420 15,545 4,230 56,140 90,985
22,000 18,195 11,395 3,010 54,600 60,266
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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