AoeStats
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Black Forest

509018289Analyzed
4v4 RM · 7d ago on Sep 25, 2026· 51m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Jurchens · Argentina
738
+14
🇺🇾 Burgundians · Uruguay
732
+15
🇦🇷 Maya · Argentina
720
+15
🇧🇷 Khmer · Brazil
717
+15
🇲🇽 Franks · Mexico
750
-16
🇨🇴 Celts · Colombia
743
-17
🇺🇸 Persians · United States
715
-15
🇨🇴 Khmer · Colombia
605
-11
Player eAPM Actions Feudal Castle Imperial Opening
25 1,298 11:58 16:10 32:03 ⛏ Fast Castle
15 769 15:23 24:29 39:16 ⛏ Fast Castle
15 767 15:28 29:24 40:01 ⛏ Fish Boom FC
15 774 13:01 16:49 43:05 ⛏ Fast Castle
14 715 19:16 24:37 37:38 ⛏ Fast Castle
13 687 15:34 25:59 36:15 ⛏ Fish Boom FC
13 675 16:57 24:29 49:00 ⛏ Fast Castle
12 603 17:39 24:21 43:31 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,865 25,324 16,670 3,090 67,949 70,191
18,890 17,332 12,915 2,305 51,442 53,542
17,395 19,873 10,825 1,900 49,993 60,768
13,205 21,170 12,645 1,650 48,670 73,766
12,085 12,970 11,675 975 37,705 38,374
8,650 16,382 8,400 550 33,982 51,554
19,785 6,894 3,440 2,050 32,169 41,603
11,600 12,684 3,945 1,045 29,274 38,522
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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