AoeStats
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Arena

509587493Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 52m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Ethiopians · Netherlands
844
+13
🇮🇹 Khmer · Italy
788
+16
🇺🇦 Spanish · Ukraine
759
+17
🇮🇳 Vietnamese · India
739
+18
🇦🇺 Celts · Australia
841
-19
🇨🇳 Burgundians · China
800
-17
🇨🇳 Mongols · China
764
-15
🇦🇺 Khmer · Australia
717
-13
Player eAPM Actions Feudal Castle Imperial Opening
38 1,967 10:14 15:12 37:13 ⛏ Fast Castle
32 1,672 10:58 17:48 32:06 ⛏ Fast Castle
25 1,312 12:26 16:52 26:31 ⛏ Fast Castle
23 1,189 11:10 14:56 29:09 ⛏ Fast Castle
23 1,186 12:56 18:28 33:17 ⛏ Fast Castle
14 710 10:30 20:55 37:03 ⛏ Fast Castle
11 560 14:18 28:50 38:43 ⛏ Fast Castle
9 447 11:50 19:31 40:17 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,675 14,270 15,885 2,900 75,730 84,400
26,565 18,690 14,025 4,450 63,730 69,142
19,745 22,285 13,900 850 56,780 65,345
21,660 16,225 11,140 1,600 50,625 55,767
18,100 14,235 8,215 3,350 43,900 48,891
15,330 15,480 4,380 2,430 37,620 40,031
17,765 10,575 4,350 945 33,635 41,979
14,845 6,405 7,185 2,050 30,485 38,848
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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