AoeStats
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Baltic

510593745Analyzed
4v4 RM · 7h ago on Oct 1, 2026· 90m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Portuguese · United States
833
+13
🇨🇱 Tatars · Chile
810
+14
🇲🇽 Italians · Mexico
747
+16
🇲🇽 Spanish · Mexico
703
+18
🇩🇪 Bulgarians · Germany
770
-16
🇮🇳 Slavs · India
768
-16
🇮🇹 Spanish · Italy
744
-15
🇩🇪 Teutons · Germany
732
-14
Player eAPM Actions Feudal Castle Imperial Opening
30 2,755 13:45 24:48 40:15 ⛏ Fish Boom FC
29 2,634 13:01 23:41 39:38 ⛏ Fast Castle
28 2,577 12:39 19:39 40:27 ⛏ Fast Castle
22 1,959 11:52 16:42 32:13 ⛏ Fast Castle
17 1,571 17:30 38:17 60:57 ⛏ Fish Boom FC
15 1,361 12:34 21:36 36:32 ⛏ Fish Boom FC
12 1,096 11:29 19:15 32:20 ⛏ Fish Boom FC
6 531 11:31 19:58 33:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
47,645 39,755 42,109 5,620 135,129 159,816
53,835 19,790 27,175 2,350 103,150 166,774
44,620 14,870 36,045 5,655 101,190 115,303
37,175 34,095 25,240 3,380 99,890 109,314
26,880 38,031 25,835 3,585 94,331 105,226
28,890 22,485 22,915 2,700 76,990 91,967
37,880 14,915 14,010 2,190 68,995 107,008
9,075 7,440 3,875 2,195 22,585 26,324
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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