AoeStats
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Arena

510430145Analyzed
4v4 RM · 23h ago on Oct 1, 2026· 50m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Magyars · United States
879
+14
🇦🇷 Jurchens · Argentina
812
+17
🇧🇷 Gurjaras · Brazil
805
+17
🇨🇳 Saracens · China
798
+17
🇧🇷 Romans · Brazil
942
-22
🇨🇳 Franks · China
906
-19
🇲🇽 Teutons · Mexico
752
-13
🇲🇽 Spanish · Mexico
700
-11
Player eAPM Actions Feudal Castle Imperial Opening
30 1,527 10:43 18:37 32:51 ⛏ Fast Castle
23 1,135 11:51 16:58 39:19 ⛏ Fast Castle
22 1,108 12:07 18:25 31:44 ⛏ Fast Castle
20 1,011 12:00 17:49 28:05 ⛏ Fast Castle
18 922 11:32 20:28 35:46
16 788 12:16 29:29 —
13 639 10:39 16:10 31:52 ⛏ Fast Castle
13 642 11:45 20:48 34:04 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,740 21,675 15,785 2,050 64,250 66,850
34,455 8,845 13,095 2,900 59,295 64,808
23,615 15,040 15,060 4,130 57,845 60,650
28,495 15,180 6,785 3,800 54,260 60,160
20,140 17,980 11,030 2,150 51,300 53,862
20,235 17,010 10,320 2,980 50,545 57,896
13,710 10,250 10,030 1,730 35,720 52,354
15,490 10,875 5,340 3,025 34,730 51,300
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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