AoeStats
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Oasis

508790750Analyzed
4v4 RM · 9d ago on Sep 24, 2026· 49m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Chinese · Australia
1066
+16
🇺🇸 Tatars · United States
1031
+17
🇺🇸 Hindustanis · United States
1027
+17
🇧🇷 Britons · Brazil
1009
+18
🇦🇷 Britons · Argentina
1172
-21
🇲🇽 Cumans · Mexico
1122
-20
977
-14
🇦🇷 Spanish · Argentina
956
-13
Player eAPM Actions Feudal Castle Imperial Opening
46 2,314 10:43 14:50 34:15 ⛏ Fast Castle
40 2,016 12:29 20:19 43:29 ⛏ Fast Castle
38 1,906 9:43 27:07 41:24 ⚔ Archer Rush
36 1,783 12:33 16:22 34:57 ⛏ Fast Castle
32 1,593 11:04 15:33 32:33 ⛏ Fast Castle
25 1,239 10:38 14:41 27:41 ⛏ Fast Castle
25 1,272 9:44 21:28 33:05 ⛏ Fast Castle
15 733 11:11 — — ⚔ Skirmisher Rush

Resources

Player Food Wood Gold Stone Spent Collected
26,275 33,670 6,145 6,900 72,990 97,083
21,735 26,920 11,020 2,920 62,595 70,916
25,510 16,585 13,830 950 56,875 63,769
23,155 14,585 14,730 1,500 53,970 77,290
14,075 17,132 12,345 3,000 46,552 66,957
14,395 18,211 11,315 1,835 45,756 60,637
13,370 11,652 7,330 1,060 33,412 34,481
5,740 3,885 280 670 10,575 12,378
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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