AoeStats
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Nomad

510045060Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 66m 32s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇯🇵 Hindustanis · Japan
1758
+15
🇻🇳 Aztecs · Vietnam
1739
+16
🇨🇳 Wu · China
1694
+18
🇨🇳 Celts · China
1655
+20
🇲🇽 Mapuche · Mexico
1931
-23
🇺🇦 Huns · Ukraine
1795
-20
🇲🇽 Vikings · Mexico
1727
-17
🇲🇽 Maya · Mexico
1518
-11
Player eAPM Actions Feudal Castle Imperial Opening
64 4,262 13:13 20:23 36:31 ⚔ Fish Boom into Archers
59 3,924 12:13 16:23 39:03 ⛏ Fish Boom FC
56 3,751 13:28 17:05 36:14 ⛏ Fish Boom FC
45 2,966 12:11 22:42 41:26 ⛏ Fish Boom into Fire Galleys FC
45 3,014 13:08 19:04 36:55 ⛏ Fish Boom FC
39 2,603 12:07 15:48 38:46 ⛏ Fish Boom FC
38 2,532 12:26 23:07 46:11 ⛏ Fish Boom FC
33 2,215 14:23 23:13 42:53 ⛏ Fish Boom into Galleys FC

Resources

Player Food Wood Gold Stone Spent Collected
59,590 26,645 31,705 3,120 121,060 129,250
37,225 23,020 33,255 1,740 95,240 98,302
35,245 30,668 20,870 4,625 91,408 97,016
40,475 32,973 10,255 6,585 90,288 91,926
25,810 37,577 18,560 5,505 87,452 97,785
22,480 25,416 20,385 3,485 71,766 80,273
24,565 27,720 14,800 3,455 70,540 73,118
22,845 23,045 13,250 4,250 63,390 63,806
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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